﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;

namespace HowtoScene.OpenGLUT
{
  public partial class MainFrame : Form
  {
    public MainFrame()
    {
      InitializeComponent();
    }

    private void btnCH03_Click(object sender, EventArgs e)
    {
      this.plCanvas.Controls.Clear();
      CH03 ctrl = new CH03();
      ctrl.Dock = DockStyle.Fill;
      this.plCanvas.Controls.Add(ctrl);
    }
  }
}
